var wsSchmakt=function() {
wsSchmakt.initializeBase(this);
this._timeout = 0;
this._userContext = null;
this._succeeded = null;
this._failed = null;
}
wsSchmakt.prototype={
_get_path:function() {
 var p = this.get_path();
 if (p) return p;
 else return wsSchmakt._staticInstance.get_path();},
GetAllCourses:function(succeededCallback, failedCallback, userContext) {
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
return this._invoke(this._get_path(), 'GetAllCourses',false,{},succeededCallback,failedCallback,userContext); },
GetCourseByGameId:function(GameId,succeededCallback, failedCallback, userContext) {
/// <param name="GameId" type="Number">System.Int32</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
return this._invoke(this._get_path(), 'GetCourseByGameId',false,{GameId:GameId},succeededCallback,failedCallback,userContext); },
GetCourses:function(PlayerIds,StartDate,EndDate,CourseIds,succeededCallback, failedCallback, userContext) {
/// <param name="PlayerIds" type="String">System.String</param>
/// <param name="StartDate" type="Date">System.DateTime</param>
/// <param name="EndDate" type="Date">System.DateTime</param>
/// <param name="CourseIds" type="String">System.String</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
return this._invoke(this._get_path(), 'GetCourses',false,{PlayerIds:PlayerIds,StartDate:StartDate,EndDate:EndDate,CourseIds:CourseIds},succeededCallback,failedCallback,userContext); },
GetGames:function(PlayerIds,StartDate,EndDate,CourseIds,succeededCallback, failedCallback, userContext) {
/// <param name="PlayerIds" type="String">System.String</param>
/// <param name="StartDate" type="Date">System.DateTime</param>
/// <param name="EndDate" type="Date">System.DateTime</param>
/// <param name="CourseIds" type="String">System.String</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
return this._invoke(this._get_path(), 'GetGames',false,{PlayerIds:PlayerIds,StartDate:StartDate,EndDate:EndDate,CourseIds:CourseIds},succeededCallback,failedCallback,userContext); },
GetScores:function(GameId,succeededCallback, failedCallback, userContext) {
/// <param name="GameId" type="Number">System.Int32</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
return this._invoke(this._get_path(), 'GetScores',false,{GameId:GameId},succeededCallback,failedCallback,userContext); },
GetAverageScoresFromPlayerName:function(CourseId,PlayerName,StartDate,EndDate,succeededCallback, failedCallback, userContext) {
/// <param name="CourseId" type="Number">System.Int32</param>
/// <param name="PlayerName" type="String">System.String</param>
/// <param name="StartDate" type="Date">System.DateTime</param>
/// <param name="EndDate" type="Date">System.DateTime</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
return this._invoke(this._get_path(), 'GetAverageScoresFromPlayerName',false,{CourseId:CourseId,PlayerName:PlayerName,StartDate:StartDate,EndDate:EndDate},succeededCallback,failedCallback,userContext); },
GetScoreDetails:function(GameId,succeededCallback, failedCallback, userContext) {
/// <param name="GameId" type="Number">System.Int32</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
return this._invoke(this._get_path(), 'GetScoreDetails',false,{GameId:GameId},succeededCallback,failedCallback,userContext); },
GetHoles:function(CourseId,succeededCallback, failedCallback, userContext) {
/// <param name="CourseId" type="Number">System.Int32</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
return this._invoke(this._get_path(), 'GetHoles',false,{CourseId:CourseId},succeededCallback,failedCallback,userContext); },
GetPlayers:function(succeededCallback, failedCallback, userContext) {
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
return this._invoke(this._get_path(), 'GetPlayers',false,{},succeededCallback,failedCallback,userContext); },
CreateGame:function(CourseId,GameDate,succeededCallback, failedCallback, userContext) {
/// <param name="CourseId" type="Number">System.Int32</param>
/// <param name="GameDate" type="Date">System.DateTime</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
return this._invoke(this._get_path(), 'CreateGame',false,{CourseId:CourseId,GameDate:GameDate},succeededCallback,failedCallback,userContext); },
GetUnfinishedGames:function(succeededCallback, failedCallback, userContext) {
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
return this._invoke(this._get_path(), 'GetUnfinishedGames',false,{},succeededCallback,failedCallback,userContext); },
UpdateGame:function(GameId,CourseId,GameDate,succeededCallback, failedCallback, userContext) {
/// <param name="GameId" type="Number">System.Int32</param>
/// <param name="CourseId" type="Number">System.Int32</param>
/// <param name="GameDate" type="Date">System.DateTime</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
return this._invoke(this._get_path(), 'UpdateGame',false,{GameId:GameId,CourseId:CourseId,GameDate:GameDate},succeededCallback,failedCallback,userContext); },
StartGame:function(GameId,succeededCallback, failedCallback, userContext) {
/// <param name="GameId" type="Number">System.Int32</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
return this._invoke(this._get_path(), 'StartGame',false,{GameId:GameId},succeededCallback,failedCallback,userContext); },
SetScore:function(CurrentHoleIndex,GameId,CurrentScores,succeededCallback, failedCallback, userContext) {
/// <param name="CurrentHoleIndex" type="Number">System.Int32</param>
/// <param name="GameId" type="Number">System.Int32</param>
/// <param name="CurrentScores" type="String">System.String</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
return this._invoke(this._get_path(), 'SetScore',false,{CurrentHoleIndex:CurrentHoleIndex,GameId:GameId,CurrentScores:CurrentScores},succeededCallback,failedCallback,userContext); },
GetHolePlayerDetails:function(PlayerName,GameId,HoleNumber,succeededCallback, failedCallback, userContext) {
/// <param name="PlayerName" type="String">System.String</param>
/// <param name="GameId" type="Number">System.Int32</param>
/// <param name="HoleNumber" type="Number">System.Int32</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
return this._invoke(this._get_path(), 'GetHolePlayerDetails',false,{PlayerName:PlayerName,GameId:GameId,HoleNumber:HoleNumber},succeededCallback,failedCallback,userContext); },
EndGame:function(GameId,succeededCallback, failedCallback, userContext) {
/// <param name="GameId" type="Number">System.Int32</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
return this._invoke(this._get_path(), 'EndGame',false,{GameId:GameId},succeededCallback,failedCallback,userContext); },
CreateScore:function(PlayerId,GameId,succeededCallback, failedCallback, userContext) {
/// <param name="PlayerId" type="Number">System.Int32</param>
/// <param name="GameId" type="Number">System.Int32</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
return this._invoke(this._get_path(), 'CreateScore',false,{PlayerId:PlayerId,GameId:GameId},succeededCallback,failedCallback,userContext); },
objShow:function(intShowID,succeededCallback, failedCallback, userContext) {
/// <param name="intShowID" type="String">System.String</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
return this._invoke(this._get_path(), 'objShow',false,{intShowID:intShowID},succeededCallback,failedCallback,userContext); },
GetShowDiscs:function(succeededCallback, failedCallback, userContext) {
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
return this._invoke(this._get_path(), 'GetShowDiscs',false,{},succeededCallback,failedCallback,userContext); },
GetAllArtists:function(succeededCallback, failedCallback, userContext) {
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
return this._invoke(this._get_path(), 'GetAllArtists',false,{},succeededCallback,failedCallback,userContext); },
CreateNewArtist:function(strArtistName,succeededCallback, failedCallback, userContext) {
/// <param name="strArtistName" type="String">System.String</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
return this._invoke(this._get_path(), 'CreateNewArtist',false,{strArtistName:strArtistName},succeededCallback,failedCallback,userContext); },
GetPublishers:function(succeededCallback, failedCallback, userContext) {
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
return this._invoke(this._get_path(), 'GetPublishers',false,{},succeededCallback,failedCallback,userContext); },
GetTitles:function(PublisherIds,succeededCallback, failedCallback, userContext) {
/// <param name="PublisherIds" type="String">System.String</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
return this._invoke(this._get_path(), 'GetTitles',false,{PublisherIds:PublisherIds},succeededCallback,failedCallback,userContext); },
GetIssues:function(strSQLWhere,NumberOfRecords,PageNumber,ViewStyle,succeededCallback, failedCallback, userContext) {
/// <param name="strSQLWhere" type="String">System.String</param>
/// <param name="NumberOfRecords" type="Number">System.Int32</param>
/// <param name="PageNumber" type="Number">System.Int32</param>
/// <param name="ViewStyle" type="String">System.String</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
return this._invoke(this._get_path(), 'GetIssues',false,{strSQLWhere:strSQLWhere,NumberOfRecords:NumberOfRecords,PageNumber:PageNumber,ViewStyle:ViewStyle},succeededCallback,failedCallback,userContext); },
GetGrades:function(SortDirection,succeededCallback, failedCallback, userContext) {
/// <param name="SortDirection" type="String">System.String</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
return this._invoke(this._get_path(), 'GetGrades',false,{SortDirection:SortDirection},succeededCallback,failedCallback,userContext); }}
wsSchmakt.registerClass('wsSchmakt',Sys.Net.WebServiceProxy);
wsSchmakt._staticInstance = new wsSchmakt();
wsSchmakt.set_path = function(value) {
wsSchmakt._staticInstance.set_path(value); }
wsSchmakt.get_path = function() { 
/// <value type="String" mayBeNull="true">The service url.</value>
return wsSchmakt._staticInstance.get_path();}
wsSchmakt.set_timeout = function(value) {
wsSchmakt._staticInstance.set_timeout(value); }
wsSchmakt.get_timeout = function() { 
/// <value type="Number">The service timeout.</value>
return wsSchmakt._staticInstance.get_timeout(); }
wsSchmakt.set_defaultUserContext = function(value) { 
wsSchmakt._staticInstance.set_defaultUserContext(value); }
wsSchmakt.get_defaultUserContext = function() { 
/// <value mayBeNull="true">The service default user context.</value>
return wsSchmakt._staticInstance.get_defaultUserContext(); }
wsSchmakt.set_defaultSucceededCallback = function(value) { 
 wsSchmakt._staticInstance.set_defaultSucceededCallback(value); }
wsSchmakt.get_defaultSucceededCallback = function() { 
/// <value type="Function" mayBeNull="true">The service default succeeded callback.</value>
return wsSchmakt._staticInstance.get_defaultSucceededCallback(); }
wsSchmakt.set_defaultFailedCallback = function(value) { 
wsSchmakt._staticInstance.set_defaultFailedCallback(value); }
wsSchmakt.get_defaultFailedCallback = function() { 
/// <value type="Function" mayBeNull="true">The service default failed callback.</value>
return wsSchmakt._staticInstance.get_defaultFailedCallback(); }
wsSchmakt.set_path("/wsSchmakt.asmx");
wsSchmakt.GetAllCourses= function(onSuccess,onFailed,userContext) {
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
wsSchmakt._staticInstance.GetAllCourses(onSuccess,onFailed,userContext); }
wsSchmakt.GetCourseByGameId= function(GameId,onSuccess,onFailed,userContext) {
/// <param name="GameId" type="Number">System.Int32</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
wsSchmakt._staticInstance.GetCourseByGameId(GameId,onSuccess,onFailed,userContext); }
wsSchmakt.GetCourses= function(PlayerIds,StartDate,EndDate,CourseIds,onSuccess,onFailed,userContext) {
/// <param name="PlayerIds" type="String">System.String</param>
/// <param name="StartDate" type="Date">System.DateTime</param>
/// <param name="EndDate" type="Date">System.DateTime</param>
/// <param name="CourseIds" type="String">System.String</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
wsSchmakt._staticInstance.GetCourses(PlayerIds,StartDate,EndDate,CourseIds,onSuccess,onFailed,userContext); }
wsSchmakt.GetGames= function(PlayerIds,StartDate,EndDate,CourseIds,onSuccess,onFailed,userContext) {
/// <param name="PlayerIds" type="String">System.String</param>
/// <param name="StartDate" type="Date">System.DateTime</param>
/// <param name="EndDate" type="Date">System.DateTime</param>
/// <param name="CourseIds" type="String">System.String</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
wsSchmakt._staticInstance.GetGames(PlayerIds,StartDate,EndDate,CourseIds,onSuccess,onFailed,userContext); }
wsSchmakt.GetScores= function(GameId,onSuccess,onFailed,userContext) {
/// <param name="GameId" type="Number">System.Int32</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
wsSchmakt._staticInstance.GetScores(GameId,onSuccess,onFailed,userContext); }
wsSchmakt.GetAverageScoresFromPlayerName= function(CourseId,PlayerName,StartDate,EndDate,onSuccess,onFailed,userContext) {
/// <param name="CourseId" type="Number">System.Int32</param>
/// <param name="PlayerName" type="String">System.String</param>
/// <param name="StartDate" type="Date">System.DateTime</param>
/// <param name="EndDate" type="Date">System.DateTime</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
wsSchmakt._staticInstance.GetAverageScoresFromPlayerName(CourseId,PlayerName,StartDate,EndDate,onSuccess,onFailed,userContext); }
wsSchmakt.GetScoreDetails= function(GameId,onSuccess,onFailed,userContext) {
/// <param name="GameId" type="Number">System.Int32</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
wsSchmakt._staticInstance.GetScoreDetails(GameId,onSuccess,onFailed,userContext); }
wsSchmakt.GetHoles= function(CourseId,onSuccess,onFailed,userContext) {
/// <param name="CourseId" type="Number">System.Int32</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
wsSchmakt._staticInstance.GetHoles(CourseId,onSuccess,onFailed,userContext); }
wsSchmakt.GetPlayers= function(onSuccess,onFailed,userContext) {
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
wsSchmakt._staticInstance.GetPlayers(onSuccess,onFailed,userContext); }
wsSchmakt.CreateGame= function(CourseId,GameDate,onSuccess,onFailed,userContext) {
/// <param name="CourseId" type="Number">System.Int32</param>
/// <param name="GameDate" type="Date">System.DateTime</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
wsSchmakt._staticInstance.CreateGame(CourseId,GameDate,onSuccess,onFailed,userContext); }
wsSchmakt.GetUnfinishedGames= function(onSuccess,onFailed,userContext) {
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
wsSchmakt._staticInstance.GetUnfinishedGames(onSuccess,onFailed,userContext); }
wsSchmakt.UpdateGame= function(GameId,CourseId,GameDate,onSuccess,onFailed,userContext) {
/// <param name="GameId" type="Number">System.Int32</param>
/// <param name="CourseId" type="Number">System.Int32</param>
/// <param name="GameDate" type="Date">System.DateTime</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
wsSchmakt._staticInstance.UpdateGame(GameId,CourseId,GameDate,onSuccess,onFailed,userContext); }
wsSchmakt.StartGame= function(GameId,onSuccess,onFailed,userContext) {
/// <param name="GameId" type="Number">System.Int32</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
wsSchmakt._staticInstance.StartGame(GameId,onSuccess,onFailed,userContext); }
wsSchmakt.SetScore= function(CurrentHoleIndex,GameId,CurrentScores,onSuccess,onFailed,userContext) {
/// <param name="CurrentHoleIndex" type="Number">System.Int32</param>
/// <param name="GameId" type="Number">System.Int32</param>
/// <param name="CurrentScores" type="String">System.String</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
wsSchmakt._staticInstance.SetScore(CurrentHoleIndex,GameId,CurrentScores,onSuccess,onFailed,userContext); }
wsSchmakt.GetHolePlayerDetails= function(PlayerName,GameId,HoleNumber,onSuccess,onFailed,userContext) {
/// <param name="PlayerName" type="String">System.String</param>
/// <param name="GameId" type="Number">System.Int32</param>
/// <param name="HoleNumber" type="Number">System.Int32</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
wsSchmakt._staticInstance.GetHolePlayerDetails(PlayerName,GameId,HoleNumber,onSuccess,onFailed,userContext); }
wsSchmakt.EndGame= function(GameId,onSuccess,onFailed,userContext) {
/// <param name="GameId" type="Number">System.Int32</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
wsSchmakt._staticInstance.EndGame(GameId,onSuccess,onFailed,userContext); }
wsSchmakt.CreateScore= function(PlayerId,GameId,onSuccess,onFailed,userContext) {
/// <param name="PlayerId" type="Number">System.Int32</param>
/// <param name="GameId" type="Number">System.Int32</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
wsSchmakt._staticInstance.CreateScore(PlayerId,GameId,onSuccess,onFailed,userContext); }
wsSchmakt.objShow= function(intShowID,onSuccess,onFailed,userContext) {
/// <param name="intShowID" type="String">System.String</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
wsSchmakt._staticInstance.objShow(intShowID,onSuccess,onFailed,userContext); }
wsSchmakt.GetShowDiscs= function(onSuccess,onFailed,userContext) {
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
wsSchmakt._staticInstance.GetShowDiscs(onSuccess,onFailed,userContext); }
wsSchmakt.GetAllArtists= function(onSuccess,onFailed,userContext) {
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
wsSchmakt._staticInstance.GetAllArtists(onSuccess,onFailed,userContext); }
wsSchmakt.CreateNewArtist= function(strArtistName,onSuccess,onFailed,userContext) {
/// <param name="strArtistName" type="String">System.String</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
wsSchmakt._staticInstance.CreateNewArtist(strArtistName,onSuccess,onFailed,userContext); }
wsSchmakt.GetPublishers= function(onSuccess,onFailed,userContext) {
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
wsSchmakt._staticInstance.GetPublishers(onSuccess,onFailed,userContext); }
wsSchmakt.GetTitles= function(PublisherIds,onSuccess,onFailed,userContext) {
/// <param name="PublisherIds" type="String">System.String</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
wsSchmakt._staticInstance.GetTitles(PublisherIds,onSuccess,onFailed,userContext); }
wsSchmakt.GetIssues= function(strSQLWhere,NumberOfRecords,PageNumber,ViewStyle,onSuccess,onFailed,userContext) {
/// <param name="strSQLWhere" type="String">System.String</param>
/// <param name="NumberOfRecords" type="Number">System.Int32</param>
/// <param name="PageNumber" type="Number">System.Int32</param>
/// <param name="ViewStyle" type="String">System.String</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
wsSchmakt._staticInstance.GetIssues(strSQLWhere,NumberOfRecords,PageNumber,ViewStyle,onSuccess,onFailed,userContext); }
wsSchmakt.GetGrades= function(SortDirection,onSuccess,onFailed,userContext) {
/// <param name="SortDirection" type="String">System.String</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
wsSchmakt._staticInstance.GetGrades(SortDirection,onSuccess,onFailed,userContext); }
var gtc = Sys.Net.WebServiceProxy._generateTypedConstructor;
if (typeof(Course) === 'undefined') {
var Course=gtc("Course");
Course.registerClass('Course');
}
if (typeof(HolePlayerDetail) === 'undefined') {
var HolePlayerDetail=gtc("HolePlayerDetail");
HolePlayerDetail.registerClass('HolePlayerDetail');
}
if (typeof(Show) === 'undefined') {
var Show=gtc("Show");
Show.registerClass('Show');
}
if (typeof(Artist) === 'undefined') {
var Artist=gtc("Artist");
Artist.registerClass('Artist');
}

